The cloud platform for gaming

Your game,
always online.

Boot servers the instant players connect. Zero cold starts, zero idle costs, and an entire platform of infrastructure to build on top of.

Everything you need

Playpute

Playpute

Servers boot the moment a player joins a queue — no waiting, no idle costs. Demand-driven infrastructure that scales to zero between sessions.

Zero cold startScales to zero
AI

Game Guard

AI-powered anti-cheat and threat detection that learns from patterns and blocks exploits in real-time before they reach your players.

AIReal-time
Playpute

Playpute Streams

Adaptive bitrate game streaming with global CDN distribution. Let players watch or play from anywhere.

Compute

Sandbox

Isolated, reproducible execution environments for game logic, modding, and player-run code.

Compute

Functions

Serverless functions for matchmaking, scoring, and event hooks — billed per invocation.

Networking

Protocol Registry

Define, version, and distribute your game's network protocols from a single managed registry.

Networking

Relay

Sub-millisecond connection routing and NAT traversal so players connect regardless of firewall or network conditions.

Database

RevertDB

A time-travel database purpose-built for game state. Roll back any player, session, or world to any point in time.

Database

LeaderboardDB

Real-time ranked leaderboards that handle millions of concurrent score writes with consistent ordering.

Platforms

Platforms

Build your own game hosting platform on top of Hour Host. White-label our entire infrastructure stack — billing, provisioning, and management — under your own brand.

White-labelMulti-tenantCustom billing